Benjamin BLANCHARD

I’m a 23-years old French graphics programmer. I'm looking for a job in graphics programming starting in January 2020 and i'm open to relocation.

Skills


Programming

  • c++ / c#
  • glsl / hlsl / cg
  • html / css / js / node

Development

  • Unity / UE4
  • DX12 / Vulkan / NVN
  • XBox SDK / Switch SDK
  • Git / Perforce

Art

  • Photoshop
  • Blender
  • Substance Painter
  • Substance Designer

Work experience


UBISOFT Paris | 2019 | 6-month internship

I worked 6 months at Ubisoft Paris as a 3D programmer assistant on Ghost Recon Breakpoint. I helped debug and polish the game and worked on several topics (TAA related glitches, NAN propagation, dynamic resolution artifacts, depth of field and more...). I aslo developed my knowledge on the new modern graphics API like DX12 and Vulkan, especially on subjects like resource bindings, transition barriers and gpu memory management.

Eko Software | 2018 | 4-month internship

During my 4-month internship at Eko, I ported their in-house C++ engine to Switch, especially the rendering engine and I helped the Warhammer team port the game to XBox (Graphics debugging and optimization). I learned a lot on modern rendering pipeline (Clustered lighting, HDR tonemapping, Volumetric lighting etc...).

IronEqual | 2015 - 2017

With 4 co-workers, I founded a game studio. We started in 2015 as a side project and in 2016 we won the Creative Startup contest. Inside Ironequal, I helped developing several games including MAZE, our biggest project so far, and 2 published mobile games. I stopped working there in 2017 to focus on my master.

glass intership | 2015 | 2-month internship

Organized by the CRI (centre de recherches interdisciplinaires) in Paris, the goal of this 2-month intership was to work in collaboration with scientist students to make games focused on science. First month was dedicated to small projects and some presentations. During the second month, with a team of 5 peoples we made a small prototype of a survival and managing game settled on mars.

learn more

Title

tags

category

Game Name

c# - unity - shader - cg

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