Benjamin BLANCHARD

I’m a 21 years old french game developper. I’m studing game design and programming in Rubika supinfogame since 2014

Skills


Programming

  • c#
  • c++
  • glsl / hlsl / cg
  • html / css / js / node

Art

  • Photoshop
  • Blender
  • Substance Painter
  • Substance Designer

Developpement

  • Unity
  • Unreal engine 4
  • Git
  • Perforce

Work experience


IronEqual - since 2015

With 4 co-workers, I founded a game studio. We started in 2015 as a side project and in 2016 we won the Creative Startup contest. Inside Ironequal, I helped developping several games including MAZE, our biggest project so far, and 2 published mobile games.

glass intership - 2015

Organized by the CRI (centre de recherches interdisciplinaires) in paris, the goal of this 2 months intership was to work in colaboration with scientist student in order to make games focused on science. First month was dedicated to small projects and some presentations. During the second month, with a team 5 people we made a small prototype of survival and managing game settled on mars.

learn more

Title

tags

category

Game Name

c# - unity - shader - cg

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